
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1438
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Posted - 2012.08.29 22:43:00 -
[2] - Quote
Conrad Lionhart wrote:Ghost of Truth wrote:Easy.
1.Make High Sec as easy and safe as possible, but without any serious ISK prizes.Not even what it has now.Not even LVL 4 missions or any serious profitable mining.A character after 3-4 months will have to move on to get on higher Incomes.Add a really epic arc to get people on the game mechanics and UI and story.Use high sec for Story Arc Missions and Industry.
2.Move any profitable thing from High sec to Low sec.Even war decs.This should be the main playing area for the majority.
3.Nullsec switches to massive ,obscene (yes, even bigger) amounts of income in comparison (not idle cash cows like TECH) , but more dangerous and costly to keep sovereignty (example, one timer for all structures, maximum reinforce 24 hours). Forcing people to PvP when they don't want to won't get you new players. It will chase them away. People PvE to make ISK. PvP is an ISK sink and asking a carebear to go to low sec and get his ship blown up is very contradictory to his nature. PvE and PvP are almost mutually exclusive. A way to encourage people to go to low sec would be to make a PvE ship able to hold its own against PvPers. But that is not possible because you need a specific fit for PvE and a specific one for PvP. I'm fine with hisec being safer (in a sense), as long as the reward part is nerfed to balance the equation. You forget about one thing. Greed. Rebalancing the rewards can not be said as forcing, it's an incentive if it's done correctly. You want more isk? come and get it, but are you prepared for the risk? This is how it should be done, bigger rewards are given to those who took risks, who prepared themselves to lose much, to gain something than others were afraid to do. It has never stopped wormhole dwellers, it has never stopped lowsec/nullsec explorers, they deserved the rewards and it will not stop newer players if they realize that this is the way the game works.
Nerfing hisec rewards will do almost nothing to affect new players, it will surely **** off hisec carebears, but newer players? I don't think so. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer |